May 25, 2026
Co3ffy

Kirby’s Dream Land

Kirby's Dream Land Cover

Kirby’s Dream Land

Welcome to Jason’s Video Game Source Archive preview. Check out the basic details for this title below. Unlock a membership tier to access full technical metadata, complete logs, and an ad-free browsing experience.

Game Summary

The gluttonous King Dedede has stolen all of the food from the inhabitants of Dream Land for a midnight feast, so Kirby, a resident of Dream Land, goes to retrieve the food and stop Dedede. Kirby’s Dream Land plays like other platformers of the 8-bit and 16-bit era of video games: Kirby must use various natural abilities and occasionally external abilities or items while heading toward the goal at the end of each level. Like many 1980s-era platformers, the player can accumulate points, with an extra life granted when the player has enough points. However, because Kirby lacks a save function, scores are not recorded. Also, there are no save files, so the player has to start over again when the Game Boy is turned off, if the player chooses to return to the title screen after a Game Over, or if the player resets the game. All levels are played on a two-dimensional plane, letting Kirby move only left, right, up, and down. Kirby can walk, jump, and fly. Kirby can also inhale objects and enemies, swallowing them or spitting them out as projectiles.


Archive Metadata

Developer HAL Laboratory
Publisher Nintendo, Playtronic
Genre Platform
Platform Nintendo 3DS, Game Boy
Initial Release April 27, 1992
IGDB Catalog ID #1063

Leave a Reply